Case Studies

Case Studies

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Budget Planner Finance App

With user-centered approach, the goals was to create an intuitive interface for effortless financial management while incorporating gamification.

Inara screenshot

Engagement

12 min

Process

My process follows the 5 stages of Design Thinking from empathy of the user, to testing early prototypes all while iterating on the problem statement at every stage.

Process

My process follows the 5 stages of Design Thinking from empathy of the user, to testing early prototypes all while iterating on the problem statement at every stage.

01

Empathise

Understanding the problem space by talking to users, conducting desk research, understanding the market and questioning assumptions.

Ideate

Explore various approaches to address user need before committing to design. Sketching, Wireframing and User Flows help define the approach and identify possible problems early on.

03

Define

Framing the right problem to solve. Turning findings from research into a clear "How Might We?" and Problem Statement

02

Prototype

High Fidelity interactive prototypes built on explorations in Ideate stage, utilising established design systems for quick iterations and testing internall in Design crits to ensure following established design patterns

04

Test

Validating design choices with real user data through moderated and unmoderated testing capturing time on task, task completion and Heat Maps. Utilising Think Aloud protocol for moderated sessions

05

Process

My process follows the 5 stages of Design Thinking from empathy of the user, to testing early prototypes all while iterating on the problem statement at every stage.

Stack

Stack

Stack

2026 John Skelly

Dublin Ireland

2026 John Skelly

Dublin Ireland

2026 John Skelly

Dublin Ireland

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